LEADERBOARD DENGAN COIN
LEADERBOARD + COIN 1. Buatlah part coin terlebih dahulu 2. Kemudian tambahkan script di dalam part coin. Copas script dibawah ini! Besar kecil tulisan akan berpengaruh bug. local DataStoreService = game:GetService("DataStoreService") local CoinsDataStore = DataStoreService:GetDataStore("CoinsDataStore") local RespawnTime = 5 -- Change the number to adjust how often you want the coin to respawn function savePlayerData(player) local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then local coins = leaderstats:FindFirstChild("Coins") if coins then CoinsDataStore:SetAsync(player.UserId .. "_Coins", coins.Value) end end end function loadPlayerData(player) local success, result = pcall(function() return CoinsDataStore:GetAsync(player.UserId .. "_Coins") end) if success and result ~= nil then local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then ...